EMPIRE OF SIN
I don’t know exactly what it was that caused five different gangs to go to war with me at once. Maybe envy, maybe my aggressive expansion into the wrong neighbourhoods, or maybe the fact that I allowed the cops to use one of my speakeasies as a hangout in exchange for some leniency from the law.
The sudden surge of chaos felt like a real Paradox touch, where your seemingly stable empire can quickly fall into disarray due to a complex and clever web of systems underpinning AI behaviour. Given that developer Romero Games brought on Paradox veteran Chris King as a designer for this glitzy Prohibition-era gangster sim, I should have expected no less.
But despite the onslaught that’s seeing my whiskey barrels and ladies of the night slip through my fingers into the ravenous maws of my rivals,
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