GAME-AS-SERVICEABLE
MARVEL’S AVENGERS, but their best efforts feel in vain.
As I continue chip away at Marvel’s Avengers after its campaign ends, and its hearty story recedes in the rearview mirror to be replaced by the stark plains of samey missions, it reminds me of the duality of so many superheroes. It straps on its tightest, glossiest spandex for the campaign and dazzles with its moves, but once that adventure ends and it returns to the daily grind of a multiplayer-oriented endgame, it blurs into the crowd. Inoffensive, yet indistinguishable but for IP it’s adorned with.
The frustrating thing about that for the first few hours, you see hints of what it could have been – a visually spectacular and narratively wholesome adventure that does service to the IP – before its functional but unoriginal gameplay loop really takes over and you realise that actual game you’ll be spending most of your time
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