I Am Dead
Developer Hollow Ponds, Richard Hogg
Publisher Annapurna Interactive
Format PC (tested), Switch
Release October 8
Nosiness is a thoroughly British concept. (And even if it isn’t, we’re having it anyway, because taking ownership of things that aren’t ours is just what we do.) There’s something distinctly passiveaggressive about it: peering over fences and snooping into affairs, all while maintaining an air of polite nonchalance. It’s not I Am Dead’s setting – a seagullfilled, rural-accented, North Atlantic island – then, that makes it feel most like a product of Edge’s home country. It’s its central mechanic: sticking your nose into everyone’s (and everything’s) business.
The justification for it is
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