PC Gamer (US Edition)

CRYSIS POINT

IN HUNT: SHOWDOWN, A PARTICULARLY BRUTAL TWIST ON BATTLE ROYALE, NOISE IS DEADLY

It took Crytek’s latest game, Hunt: Showdown, to teach me how to play its very first. The studio’s 2004 debut, Far Cry, had seemed like a devolved stealth game—a stunted halfway point between Doom and Dishonored. But there’s a satisfying throughline from where the company began to where it is now.

In , a particularly brutal twist on battle royale, noise is deadly. Gunshots telegraph your position not just to the zombie mobs that roam the map, but to other players hungry for the same bounty you’re after. Yet

You’re reading a preview, subscribe to read more.

More from PC Gamer (US Edition)

PC Gamer (US Edition)1 min read
Trilogy Timeline
The original game sees Lara tasked with searching for an artifact called the Scion of Atlantis. Lara must battle against a mysterious cult in order to discover the magical Dagger of Xian. Follow Lara as she journeys across the world looking to recove
PC Gamer (US Edition)3 min read
Cooking In Kynseed
There’s a long-time understanding that Japanese anime has an intense love of food. Clips from Studio Ghibli movies make the rounds on social media, where fans gush over the care taken to animate sizzling shrimp, scrambling eggs, or slicing vegetables
PC Gamer (US Edition)2 min read
“Clearly Having The Best Superhero Studio On The Planet Wasn’t Enough”
After 15 hours with Suicide Squad: Kill the Justice League, I rolled credits. And in many ways, I regret those hours. By now there’s a good chance you will have heard about the polarizing reception to the new third-person action-adventure shooter, wh

Related Books & Audiobooks