ROCK OF AGES 3: MAKE & BREAK
Apr 30, 2020
2 minutes
James Davenport
I‘m not sure I understand Rock of Ages 3: Make & Break, on a fundamental level. It exudes playfulness and joy from every pore as a game about crashing a boulder through paper doll dioramas should. But it stamps out that energy with some incredibly frustrating course design and confusing creative tools.
It’s an excellent pitch, on paper at least. Little
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