STAR TREK: BRIDGE COMMANDER
If you’ve ever been a Star Trek fan, you’ve probably imagined what it would be like to sit in the captain’s chair of a Federation starship. Over the years there have been dozens of Star Trek videogames on PC, from point-and-click adventures to first-person shooters. But Star Trek: Bridge Commander is the closest a digital recreation of the show has ever gotten to deeply simulating the experience of being in command of a Starfleet vessel.
The game starts with a bang, literally, as a star mysteriously destabilizes and explodes, killing the captain of the USS Dauntless. The ship’s relatively inexperienced first officer (that’s you) is then forced to take over command and find out what caused the explosion. Your character is a completely blank slate who never speaks and is never seen, or even named, with first officer Saffi Larsen doing most of the talking for you.
This is initially a little distracting, as charismatic captains the captain, and not just in control of someone else. At the start of each mission you’ll get the usual Star Trek-style logs, explaining the current mission objectives. But because of your total lack of a voice, these are read out by other members of the crew instead.
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