GAME ON!
The art of video games has come a long way in the past few decades, and without the scores of talented 3D artists working behind the scenes we would still be shooting pixelated aliens while sliding from one end of the screen to the other. Innovation in gaming is at an all time high and that is reflected in their designs; from cel-shaded adventures to gritty first person shooters and blood-soaked survival horrors, there are a host of opportunities for ambitious artists.
To get an overview of the world of game art, 3D World has spoken to artists from two top studios. Firstly, Airship Images, a UK-based AAA game art outsourcing studio that works on everything from characters and environments to weapons. Secondly, diverse media creation company Skydance Interactive, which works on titles across PC, console gaming and VR. Each studio discusses their own approach to groundbreaking game art, before sharing technical tips and advice for artists looking to pick up the controller on their own career.
THE STATE OF PLAY
Game art is an eclectic corner of the CG industry, and few studios know this better than Airship Images, a AAA art vendor for game studios all over the world. “We have worked with teams such as Playground Games on the franchise, IO Interactive on and Respawn Entertainment on ,” says Declan Paul, Airship’s head of
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