HOW TO BUILD WORLDS
3D artists are highly skilled digital builders, combining creativity with their software of choice to build anything, from robots to entire cityscapes. World building, however, is an entirely different discipline – one that exists at the intersection of artistry, storytelling and technicality. 3D World has gathered experts in production design across film, television and video games to lift the lid on the art of building worlds.
BELIEVABLE IMMERSION
“World building in VFX means that we are creating an environment that looks and feels naturalistic to our viewers,” explains Paul DeOliveira, a VFX supervisor at Spin VFX. DeOliveira and the team at Spin have been behind VFX for The Expanse since its first season in 2015. He adds: “The audience needs to identify with the concept, and believe in the photorealism of the world.”
Part of DeOliveira and his team’s role on is to help create a lived-in world. “The devil is in the details to completely immerse the viewer in the story,” he continues. “From the way we create new and old sections that establish a gritty look and feel,
You’re reading a preview, subscribe to read more.
Start your free 30 days