ArtAsiaPacific

Architect of Virtuality

The corridor is rich in symbolism. In art and literature, it often appears as a shadowed area in which the uncanny—doppelgängers, phantoms, ghostly doubles—disturbs a sense of security. In video-game designs, architectural spaces like corridors create a tightly controlled sense of exploration—they are also, in the context of mapping real-world situations onto digital interfaces, the most realistic metaphor for life: interstitial, full of mysteries and closed doors.

In Lawrence Lek’s video-game works, he bases his closed- and open-plan designs on real-world architecture, and evokes what cultural critic Mark Fisher described in his 2016 book as “the feeling that either something is there that does not belong, which is weird, or that the world is strange because something

You’re reading a preview, subscribe to read more.

More from ArtAsiaPacific

ArtAsiaPacific10 min read
Kang Seung Lee
Friendship, kinship, community—how can these interpersonal connections be established and maintained across geographies and even across generations? The multiplicity of relationships that Kang Seung Lee forms through his artistic practice is both ima
ArtAsiaPacific3 min read
When Lives Become History
As storytellers, artists are often fascinated with the personal lives and creative output of others. But how can (or should) artists transform these stories into their own work? And as these artworks enter public circulation, what responsibilities do
ArtAsiaPacific1 min read
ArtAsiaPacific
EDITOR & PUBLISHER Elaine W. Ng DEPUTY EDITOR & DEPUTY PUBLISHER HG Masters MANAGING EDITOR Oliver Clasper SENIOR EDITOR Don J. Cohn ASSOCIATE EDITOR Alex Yiu ASSISTANT EDITOR Anna Lentchner CORRESPONDING EDITOR Richard Vine COPY EDITOR Isabelle Fran

Related Books & Audiobooks