Melbourne Central Arcade
Aug 26, 2019
3 minutes
Words — Marcus Baumgart
How do you draw complexity from a twenty-millimetre thickness of skin, with little recourse to three dimensions? This is the question that Rachel Nolan, principal at Kennedy Nolan, posed on our visit to Melbourne Central. It was one of the challenges faced by the practice in its design response to the vibrant shopping hub’s arcades, the lower levels of which it had previously worked on.
The site itself supports enormous streams of pedestrians, and the masses of people walking through it bring vibrancy and life. The flow is constant; the centre is anchored at one end by a busy railway station
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