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FIRST PLAY JOHN WICK HEX PC, consoles tba

Going for a fast-paced action shooter would seem to be a no-brainer for anyone making a John Wick game. But brains is exactly what developer Mike Bithell, creator of left-field indie games like Thomas Was Alone and Volume, is looking for: this game wants you to get inside the mind of the puppy-avenger.

Billed as a is like as a fight choreography editor, as time only moves when you move. When an enemy is in sight, you pause to a menu with different possible actions, from close-range melee attacks to shooting with the trademark double tap.

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