A collection aside
OBJECTS IN SPACE
DEVELOPER FLAT EARTH GAMES • PRICE $28.95 http://objectsgame.com/
Objects in Space could not be further from an idle game, yet that’s the way I most often play it now. I’ve road-tested it at conventions, and it certainly attracted attention at Play Fare, but I love it even more, as a simple part of my everyday. Typically, I’ll be enroute to a new station, with cargo pods full of components, computers, or other gear that I’ve been contracted to haul across the galaxy. Autopilot is handling my ship’s systems, pirates are unlikely, so I’ll switch to the scene that is my space bedroom and I’ll start doing (in real life) household chores. If I hear the ship taking damage, or that I’m being hailed, I’ll quickly return to the game’s window.
It is basically like having another life to lead, one in which I arrived to a new frontier 45 years late, after a jump went wrong. They were planning to build a gate back to Earth. The planets here were supposed to have been inhabitable. This was intended to be the best of humanity, starting anew. Although my arrival caused a little stir of excitement among those still interested in history, I have no choice but to freelance as a pilot. There’s no other role for me. I feel shocked and disenfranchised, yet determined to survive in this curious, unexpected future.
“Why hadn’t I considered that my regular explosives run to Leo might be fueling the very terrorism I was now bearing witness to?”
It wasn’t until I met
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