Post Script
Feb 27, 2020
3 minutes
He may have quit his Edge column after selling Typhoon to Google, but we managed to persuade Alex Hutchinson to talk to us one last time before he disappears into the motherbrain to help drive Stadia’s firstparty efforts. Here, Typhoon’s co-founder and creative director talks about how a group of gamedevs go about making something funny.
Comedy is subjective. Could a game like this get made in the approval system of, say, Ubisoft or EA?
I really don’t think so. Even with 505 Games we had discussions about, you know, is it funny? ‘I don’t find
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