KillPixel
Jun 13, 2019
2 minutes
Built on a modified Quake engine, it harks back to that era of shooters, complete with gib-packed action and explosive weaponry. It started off as a passion project for indie developer KillPixel, however 3D Realms liked what it saw of a prototype and has offered to help with its development. We caught up with KillPixel’s studio head Jeremiah Fox to learn more.
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