THE 1980s
Oct 31, 2019
2 minutes
As hardware capabilities increased, the depth and storytelling possibilities of text-based games became available to graphical games. Meanwhile, companies created more compelling characters, birthing a generation of popular mascots like Bomberman, Dizzy and Mega Man. Where game presentation at the beginning of the decade was often functional, often showing just enough to ensure the game functioned, by the end of the decade
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