Retro Gamer

A JOURNEY THROUGH VIDEO GAMES HISTORY

1960 APRIL

Sega is founded by Martin Bromley and Richard Stewart and is initially known as Nihon Goraku Bussan.

1961

A Digital Equipment Corporation PDP-1 is installed at MIT. The minicomputer catches the attention of all, including one Steve Russell.

1961 FEBRUARY

William George Daly Jr submits a thesis to MIT of a computer program based on Qubic (3D Tic Tac Toe) for the TX-0.

1962

Sega publishes an electromechanical game called Punching Bag. It promises operators to be ‘time-tested’ for proven top profits.

1962

This year also sees Elwro engineer, Witold Podgórski create the mainframe puzzle game, Marienbad (an adaptation of Nim) for the Odra 1003.

1962 APRIL

Spacewar! is created by Steve Russell at the Massachusetts Institute Of Technology. It’s for the institute’s PDP-1.

1964

The PDP-7 is added to Digital Equipment Corporation’s range of computers. A total of 120 systems are sold – big numbers back then!

1964 APRIL

IBM announces the first of its computer family, the IBM System/360. It will go into production next year.

1964 MAY

John G Kemeny and Thomas E Kurtz create the programming language BASIC at Dartmouth College.

1965

Namco releases an electromechanical game called Periscope in Japan. It is actually designed by Masaya Nakamura, the founder of Namco.

1965 MARCH

The PDP-8 minicomputer is released by Digital Equipment Corporation. Its chief engineer is Edson De Castro.

1966

Nintendo releases the Ultra Hand. The device itself is created by Gunpei Yokoi,

You’re reading a preview, subscribe to read more.

More from Retro Gamer

Retro Gamer2 min read
ILLUSTRATOR Q&A
CAN YOU EXPLAIN HOW THE PROCESS WORKED FOR EACH ILLUSTRATION? The process was rather basic. I’d go to the ad agency in downtown Chicago, which was within walking distance of my little loft, and the art director would describe the game. Then he’d give
Retro Gamer2 min read
Crossover King
◼ A few late Game Boy Color games had additional features available when played in a Game Boy Advance. “When GBA was announced, publisher interest for GBC was beginning to die down, so I was scrambling for a way to add value to the great games that w
Retro Gamer8 min read
THE MAKING OF Alpha Storm
In the late-Eighties and early Nineties, Anthony Taglione and Peter James collaborated on successful fantasy RPGs Bloodwych and Legend, but computer hardware and software was moving on at a rapid pace. The release of Ultima Underworld: The Stygian Ab

Related Books & Audiobooks