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“DEATH STRANDING PROVES WE CAN’T HAVE NICE THINGS IF THEY DON’T FALL INTO PRESCRIBED BOXES.”

Whether you liked, loved, hated, or were indifferent to Death Stranding is irrelevant, really. Me? I thought it was a game surprisingly accurate at replicating a significant-if-mundane part of my childhood, one spent delivering errands for a disabled mum around a South Yorkshire pit village. At times my mind shifted to the memory of my beloved six-gear mountain bike, ultimately

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