Digital Photo Pro

Working As A Production Professional Without Subscription Software

We’ve all been there. It’s review time for your monthly bill-paying session. If you’ve been in this business for any amount of time, you’ve witnessed a whole new paradigm in how you pay for software that’s integral to your job. It doesn’t matter if you’re an audio editor, motion-graphics designer, graphic artist or video editor: If you’re using a lot of industry-standard tools, you are probably paying at least yearly, if not monthly, charges to use some of your programs.

One of the big changes over the past few years has been the number of popular software companies that have completely switched over to a monthly subscription model.

Below, I’ve provided a summary of how I used to use traditional software packages, and how I might use subscription-based apps today.

The Traditional Model

A few years ago, software like video-editing suites and plug-in collections tended to cost more. Take Final Cut Studio, which was my choice for video editing. Apple always charged around $1,000 for Final Cut Studio, and it included Final Cut Pro itself, Motion for doing motion graphics, Soundtrack

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