HOW THE PLAYSTATION CHANGED EMULATORS
OUT OF ALL THE CONSOLES we could have covered, we chose the PlayStation because of its influence on emulator history. Initially, emulators for the PlayStation were buggy, unprofessional, and just too niche to worry Sony. However, two polished commercial titles would completely rock the boat and reshape history: bleem! and Connectix Virtual Game Station.
In the mid-to-late ’90s, the Macintosh was starved of games, and emulators were becoming more popular. Connectix was a small company with a talent for virtualization, which was working M on a PlayStation emulator for the Mac—Virtual Game Station (VGS). Having the PlayStation library would immediately expand Mac users’ gaming options, and VGS could run PlayStation games at full speed on a relatively modest iMac G3.
Connectix tried to do the right thing by running it past Sony, hoping to license the BIOS and get some kind of endorsement. It put on a demonstration for
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