Beautify Your Games with ReShade
YOU’LL NEED THIS
RESHADE
Download it from http://reshade.me.
A DISCRETE GRAPHICS CARD
Virtually any card should work, but you’ll get better results on more modern hardware.
AS PC USERS, WE’RE PRETTY LUCKY. Virtually every game gives us options. We can customize our control scheme, we can mess with config files, and we can adjust graphical performance, often to the most minute degree. Try doing that on a console. But let’s face it: Sometimes those options aren’t enough. We’ve invested in high-end graphics cards that can cost more than a decent used car, so we should be able to abuse them in any way we see fit. That’s where ReShade comes in. It’s a post-processing injector, meaning it sneaks its way in between your game and your graphics card’s final render to screen, enabling you to add your own effects and shaders to the eventual output.
Want to add depth of field to an older game? Sure, why not? Want to tweak the colors of a dim game and brighten it up? You can do that while adding little to no performance overhead. Want to use ray tracing in a game that wouldn’t otherwise support it? Even that is (sort of) possible with Pascal Gilcher’s experimental global illumination shader, available through . The only thing ReShade
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