DIVIDED
Nov 14, 2019
2 minutes
By Lauren Morton
If you can stomach the cheesy dialogue long enough, Indivisible’s battle system is excellent. It blends the turn-based party structure of a JRPG with the moveset and combo memorisation of a fighting game, requiring enough skill, quick-thinking and observation to make me feel badass when, for instance, I figure out that a one-eyed tree monster is vulnerable to air launches and juggle it to death, but not so
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