Dr Mario World
The seemingly infinite world map, the power-ups, the twin currencies and match-three gameplay: there’s no mistaking it. Here is proof, if you still needed it, that we are living in the darkest timeline. The year is 2019, and Nintendo has cloned Candy Crush Saga.
As with , there’s the seed of a decent game in here. pattern of play has been inverted, and subverted. Rather than match pellets that fall from the top of the screen, you swipe them up from the bottom with your thumb. There’s no time pressure either, at least on normal stages – incoming pellets are stored at the bottom of the screen, allowing you time to plan your move. And while things escalate in the style – viruses that must be matched twice, then three times before they disappear, and so on – there are some nice touches as you progress. Realising that you’re able to steer loose halfpills, and they can be pushed through seemingly impassable blocks, are pleasant eureka moments.
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