Blair Witch
Developer/publisher Bloober Team
Format PC, Xbox One (tested)
Release Out now
ove or hate it, on its 20th anniversary The Blair Witch Project feels as much of a one-off as it did back in 1999. Despite a slew of imitators, a sequel, a reboot and a variety of expansions across various media, it stands alone: a never-to-be-repeated phenomenon built around a brilliantly orchestrated marketing campaign that convinced some its story of three student documentary makers going missing in the Burkittsville woods was real. Yet despite provoking such a violently polarised reaction (and despite its cast spending most of their time bickering, snivelling or shrieking) it’s defined by its restraint: this is the rare horror film that’s almost developer Bloober Team, whose maximalist approach to the genre never seemed like an ideal fit for a Blair Witch videogame. So, alas, it proves.
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