COLLECTED WORKS ÉRIC CHAHI
LE PACTE
Developer Éric Chahi Publisher Loriciels Format Amstrad CPC Release 1986
DANGER STREET
Developer Éric Chahi Publisher Chip Format Amstrad CPC Release 1987
PROFANATION
Developer Éric Chahi Publisher Chip Format Amstrad CPC Release 1987
FUTURE WARS
Developer/publisher Delphine Software Format Amiga, Atari ST, MS-DOS, NEC PC-9801, Sharp X68000 Release 1989
ANOTHER WORLD
Developer Éric Chahi Publisher Delphine Software (Europe), Interplay Software (North America) Format Amiga, Atari ST Release 1991
HEART OF DARKNESS
Developer Amazing Studios Publisher Infogrames, Interplay, Ocean Format PC, PS1 Release 1998
FROM DUST
Developer/publisher Ubisoft (Montpellier) Format 360, PC, PS3 Release 2011
PAPER BEAST
Developer/publisher Pixel Reef Format PS4 Release 2019
Éric Chahi had an early start in games. When he was just 15, he made two games, Frog and Carnaval, for the Oric-1, a British-made computer that was briefly a competitor to Sinclair’s Spectrum. A family friend introduced him to the machine’s distributors; he showed them the games and an offer was made: 2,500 Francs (then around £250) or some gear. Chahi took the gear – a printer and two joysticks – and his career began in earnest. While he’s been in and out of the spotlight over the intervening 35 years, he’s never really stopped making games. Here, he reflects on a long, and remarkably varied, career.
LE PACTE
Developer Éric Chahi Publisher Loriciels Format Amstrad CPC Release 1986
was really the transition point from school to a professional career. I decided to quit school when I was 19. For all my previous games, sales had been okay, so I did a simple calculation: if instead of doing one game per year I did four, I could make a living from creating games. But I spent a whole year on . It didn’t sell so well, but the
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