HOW CAN I GET MORE LIFE INTO THE TEXTURAL DETAIL IN A CG FACE?
Jan 02, 2020
3 minutes
Steve King, USA
Nick Epstein replies
Pose-based texture blending is a technique we used during to achieve a more realistic skin response in certain poses. Rosa Salazar’s performance as Alita was deep and nuanced, and had to be preserved with consistent fidelity across the nearly 2,000 shots Alita appears in. It was vital for us to transmit every bit of life that Salazar gave the character. Skin movement and appearance is one of the key areas where you see something come
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