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Design in Object Technology: "Class of 1994"
Design in Object Technology: "Class of 1994"
Design in Object Technology: "Class of 1994"
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Design in Object Technology: "Class of 1994"

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Experience the raw, unannotated version of the original course, Design In Object Technology, created by Dr. Alistair Cockburn. In the 1990s, Dr. Cockburn was one of the leading methodologists in the new area of object-oriented design. Hired by the IBM Consulting Group to create their methodology f

LanguageEnglish
PublisherHumans and Technology Inc
Release dateJul 14, 2021
ISBN9781737519713
Design in Object Technology: "Class of 1994"
Author

Alistair Cockburn

Dr. Alistair Cockburn (pronounced CO-BURN) was named as one of the "42 Greatest Software Professionals of All Times" in 2020, as a world expert on project management, software architecture, use cases, and agile development. Besides co-authoring the Agile Manifesto, he wrote the award-winning books Writing Effective Use Cases and Agile Software Development: The Cooperative Game. In 2015, he created the Heart of Agile concept to be used in every kind of initiative, including social impact projects, governments, and families.

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    Book preview

    Design in Object Technology - Alistair Cockburn

    Design in Object Technology

    Class of 1994

    Series on

    Object-Oriented

    Design

    Alistair Cockburn

    © Alistair Cockburn 2021, all rights reserved

    ISBN 978-1-7375197-0-6

    Humans and Technology Press

    32 W 200 S #504

    Salt Lake City, UT 84101

    -----------------------------------------

    Preface to the 2021 Reprinting

    In 1991 I was hired  by the IBM Consulting Group to create a methodology for their object-technology projects. An early agile methodology, it's emphasis was on incremental development, requirements in use cases, and design using responsibilities.

    We applied the methodology in 1994 on a fixed-price, fixed-scope project that integrated COBOL programs with a sizable Smalltalk application via a relational database. Bid as a $10M, 18-month, 50-person project, it delivered on time at a cost of about $15M. The client was happy with the result and the system was still i being maintained ten years later, so it was considered a successful project. The project is written up in detail as project Winifred in my 1997 book Surviving Object-Oriented Projects.

    At

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